During their presentation at BitSummit, Inti Creates announced that Bloodstained: Curse of the Moon 2 will be available on all platforms on July 10, 2020! During the event, they showcased the game’s two-player local co-op mode. The return of all the characters from the original Curse of the Moon game as playable characters was also confirmed. They also announced that the game is available to pre-purchase on the Nintendo Switch right now. It’s also open for wishlist entry on Steam.
For more information about Bloodstained: Curse of the Moon 2, visit the official website of the game here.
Synopsis: Curse of the Moon 2 brings classic 2D action and a dark, 8-bit aesthetic together with modern playability. The multiple-scenario structure of the previous title returns with an epic new story supervised by IGA (Koji Igarashi) himself.
Players take control of Zangetsu, a swordsman from the far east who bears a deep grudge against demonkind and the alchemists who summoned them. Zangetsu must battle his way to the demonic stronghold, but he doesn’t have to do it alone! Zangetsu can ally himself with a brand new cast of characters he meets along the way and add them to the playable roster.
Three brand-new playable characters appear in Curse of the Moon 2, including the exorcist Dominique. All characters from the original Curse of the Moon game are playable, too! Each new character adds a variety of gameplay options, abilities, and ways to complete the games’ many stages.
Players can also create demon-hunting duos in 2-player local co-op, available for the first time in the series! Work together with a friend, mix and match the strengths of two different characters, and conquer stages in tons of new and exciting ways.
About Inti Creates: Inti Creates was founded on May 8, 1996 in Chiba Prefecture, Japan by a group of game industry veterans including current President and long time producer Takuya Aizu, Executive VP and game designer Yoshihisa Tsuda and Company Director and sound mastermind Ippo Yamada. Over the years, we have worked very hard to become one of Japan’s biggest and most successful independent developers. Starting back on April 23, 1998 with the development our very first game, Speed Power Gunbike that was released on the Playstation 1 in Japan, we have gone on to develop over 50 games for major video game publishing companies like Capcom, Bandai Namco Entertainment, Sega, and Sony Computer Entertainment.