There’s always that one guy who brings a gun to a dragon fight.
What They Say:
Episode #6: “Forest Maiden”
After Orphen is attacked by the Deep Dragon, he wakes up in a cell unsure of where he is or who he is for a moment. A girl then appears before him, and offers to heal his wounds and eventually, his memories return.
Content: (please note that content portions of a review may contain spoilers)
I thought we were in for a battle at the end of the previous episode. Orphen was facing off against a massive wolf which is also a dragon. After taking a psychic attack from the guardian of the forest the episode ended and we rejoin Orphen lying unconscious on the floor of a jail cell. He was so badly shaken by the attack he lost some memories temporarily and can barely move. Talk about anti-climatic.
Then, to add insult to injury, he’s threatened by the leader of the village. Imagine the balls on the guy who runs the village. He thinks he can take on a high-level sorcerer with a pepperbox handgun. The amount of hubris from this guy… especially since it’s a six-shooter and sorcerers haven’t been shown to have a limit on how many spells they can fire off. If the dragon hadn’t psychic attacked Orphen, MacDingus would be eating dirt.
Pepperboxes… dragons… poorly planned rescues… why am I having deja vu?
Salua, the guy who has been lurking around the dragon oracle girl, is a spy from the church. He arrived in the village to take out the leader, who was a traitor to the church. MacDingus’ motivation appears to be nothing except for pure power. Salua immediately realizes who Orphen is and decides to test his luck against him. Orphen isn’t thrilled with the whole idea, as the church and tower are basically mortal enemies. We don’t learn why glass swords are special, or why the assassin would be wielding a weapon that sounds incredibly impractical.
In classic fantasy screwball comedy, all players once again end up in the same room. Orphen learns he’s sharing a jail with the dwarven conmen and tries to exact some revenge. Majic is brought down to see Orphen, no worse for wear after being shot thanks to Fiena. Salua tries to attack Orphen and despite all of the fancy blade-work can’t land a hit… although someone else does.
This might be the first episode of this series that actually made me laugh. After everything turns into a complete mess down in the cells, Fiena’s arrival on the scene of the assault was the sort of chaos I enjoy. Something else that made me laugh is that Claiomh fetched the rangers, who look like mounties or state troopers, and they are in way over their head and can’t help. The strange mix of modern clothing and low-level technology adds some additional humor to the whole thing.
This episode of Orphen manages to be more entertaining than the previous episodes, but mainly in a low-level D&D sort of way. The rescue of Orphen by Claiomh is far more competent than it had any right to be, and the sheer annoyance all members of the party show for each other actually works to this episode’s advantage. The actual conflict still feels like a side-quest, and I still have no idea where the story is going.
Episode Grade: C +
Streamed by: Funimation