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Kill la Kill Episode #10 Anime Review

4 min read

Kill la Kill Episode 10
Kill la Kill Episode 10
“On what planet is that a uniform?!” I couldn’t have said it better myself, Ryuko.

What They Say:
The second battle against the Elite Four begins! How will Ryuko defeat Houka Inumuta, who is using the data he’s collected to predict her every move? Watching the action, Mako and her family deal with a few surprises of their own!

The Review:
Content: (please note that content portions of a review may contain spoilers)
Kill la Kill’s version of the Pokémon League rolls on the most unique way that could still be accurately described as formulaic, this time rushing through relatively minor Elite Four member Inumuta in record time to move onto what seems to be the main event of the moment and presumably set him aside for a greater purpose in the future. As the battle begins (following the obligatory flashback, which is also less eventful than those of this comrades), initial Elite Four combatant Gamagoori settles down in the spectator stands, serving to make further use of his defeated character in a new and lighter way, which is especially amusing considering the dynamic that forms with Mako on the same bench.

Inumuta is also perhaps the most straightforward archetype in the show, playing out every trope of the master of intelligence-gathering and strategy, and between the fact that Ryuko seems to be savvy enough to know his type and the physical weakness that comes with it, he doesn’t last long (a bit of irony comes in Ryuko predicting the action of someone whose character revolves around predicting his opponent). Although the setup of this tournament felt formulaic in some ways from the very beginning, it takes multiple cases to determine exactly what comprises the formula, and as expected, Senketsu getting a power-up to win is one of the ingredients. While the focus is on the relatively straightforward and predictable tournament at the center of everything, the real purpose for all of this plot-wise is starting to be hinted in greater and greater volume by Mikisugi, as these constant power-ups apparently have some negative repercussion that isn’t worth the victory they provide.

The second half of the episode proceeds with the other Elite Four member we haven’t seen much of, the one female member Nonon who goes back much further with Satsuki than any of the boys, to the point that they’ve been best friends (as much as you can expect from Satsuki) their entire lives. This also means Inumuta immediately joins the spectators to the point that Mako is overwhelmed and, as Ryuko puts it, acts like the “classic Mako” we’d expect. Nonon’s entrance seems overly grandiose for possibly the most subtle uniform we’ve seen from one of the main six, until the instruments of all her marching band lackeys combine into something that Ryuko repeatedly points out couldn’t possibly be considered a uniform. As this show goes on, it becomes more and more apparent that Imaishi and the guys really wanted giant robots in their new show but maybe thought it wouldn’t seem original enough, because these “uniforms” continue to look more and more like them without anyone in the show ever actually acknowledging them past the point of definitely not being uniforms.

As the episodes start to become somewhat stagnant in terms of layout, it’s difficult to find new things to say about each one. Needless to say Trigger is still being Trigger and we’re all better off for it. I often bring up the music, but as the main vocal song swells into climactic catharses in new and interesting ways throughout the episode and a new, male-sung one joins it for similar effect, it’s hard not to point out its importance this time as well. As a major part of Nonon’s character, it’s also not surprising that her battle is filled with a wealth of classical music incorporated not only into the sound design but into her attacks directly. As it becomes distorted to match the situations, it blurs the line between the score and the sound effects, and can be unpleasant but also impressive in its creativity.

In Summary:
Kill la Kill is surprisingly formulaic these days but still quite unlike anything else out there, making its way through another couple of opponents as the characters and uniforms continue to be developed and a more worrisome subplot seems to be making headway as a result. The battles are predictable in outcome and at this point in general structure, but the presentation still makes each one a joyride worth experiencing, even if some are a bit underwhelming in comparison to some of what we’ve seen the series deliver. As the less immediate events begin to progress in the background, there will hopefully soon be more interesting things to look at in terms of the plot, as well.

Grade: B

Streamed By: Crunchyroll

Review Equipment:
Toshiba Satellite L655-S5191 PSK2CU-1C301U Notebook PC.

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